I decided that now you vote. How do I start a project in progress.
(Every Vote in just one project! If you write more than one, so your votes disqualification!)
Decide that a project that will have more votes wins. (after two days counting all votes)
1. Ryder Revenge Forever 2 (RRpart09.5)
INFO: The story goes back to the building's explosion, side of the lightning, a cyborg boss side rangers has one last chance ,but he is dying. They must try to rescue and decides who will continue to follow the floppy disk .. See more in animation if they win. In the animation returns a lot of characters and primarily the most important Ryder!
Animation should a new look and a nice background, many frame to frame animations. Animation length being 7-10 minutes. Release on Madness Day 2014.
2. Sunshaft´s Project
This is not just an ordinary madness.
The story is interesting, a lot of funny moments and action sequences, a story about friendship and betrayal, the paranormal events and nice visual details in 12 minutes and it will be more than just an ordinary and average madness. The animation is visually nice, original sprites and weapons, background, effects, sounds, and writes a story, Sunshaft and with the help MOC-Productions. I'm going to animate by written scenarious. Animation will also have a dubbing with subtitles.
For more information:
http://sunshaft.newgrounds.com/news/post/888647
http://sunshaft.newgrounds.com/news/post/890204
3. My New Game project
INFO: I want to create a game that would be in Game Maker ,because it is the only one in which I can process commands, but the game would be nicely worked up full animation and effects.
Now about the game.
The story would be that you would have started in medieval times, create their own character and would have go ore mine, created and formed own weapons and not weapons that I created in advance. They should have a big world, the seasons, you would perform a variety of tasks from, poor and rich peoples (Quests would be random) game would be realistic that the purchases would be processed so that, come to the item, take it to a blacksmith and take a blacksmith will sell it to you if you pay him for it, and when you run with the item, you wanted the royal guards, and so for other traders.
The game would have been no experince, but there would be the possibility to improve, with the help of trainers who would have had to pay and crafting would not be easy, it would also have had to learn from different builders, craftsmens and others to build a things. And after a long time would have passed to the Renaissance period and after another long time until today ,until the time where it was allowed to fly in space and visit an alien planet where you learned craft other things. Either you have friends or dinner ,it would be up to you or to them. (20 and more Bosses)
The development of the game would be incredibly slow but by the end of the year I showed the first progress and game design. (Similar terraria or starbound)
Before you to vote, read all three projects.
I note, I have little time to devote to other projects and this year is the last time I animate madness project, because I must to end the animation (sorry). Therefore Think wisely, what attracts you more.
Win one project, so the others dont want to go back.
Gujit
Ryder Revenge Forever 2